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| Vega Pack Final (Final) - File Description |
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Description:
Vega_Final - by CJ - A final set of the newer
more detailed TOS ships i'm doing.
1 of roughly five sets to include stations
Featuring the higher detailed ships with twin beams
The original USS Vega NCC-1806, One of my connies done with more detail
and a dual beam bank appearancethat shows even on ofp v1.20.
These ships first are more accurate in appearance with a higher detailed
secondary hull and deflector and all in this pack are seperate addons,
there are west (Starfleet) and some for resistence (Terran Empire Starfleet),
and the standard classes are also available for the east (TE or Terran Empire).
Second, I did the ship with accurate details terran symbols and the ISS
prior to name registry, also raised nacelles to proper height and size.
Also included is the improved damage and strength to fuel supply, only
requiring the texture addon.
Third, I did a dual beam bank that when fires appears as two beams, it
is also in the new accurate blue color, also worth noting some use a hybrid
of the Federation Class secondary hull, and one west ship with dual red beams.
I will be releasing a few more of this era hero ships in the future, as well
as my TNG addons once completed and tested, as well as a few new things like a
simple, small TE Resistence side crewmen pack and a simple, small TOS west
crewmen pack (for those who want to use a smaller addon of TOS personnel).
Also some stations TOS era design that will be both ground and aerial based.
Thanks!!!
CJ
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|  | | Vega Pack Final (Final) - Screenshots |  | Screenshots: |  |

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| Vega Pack Final (Final) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Vega Pack Final (Final) - Readme |  | Readme File: Vega_Final - by CJ - A final set of the newer
more detailed TOS ships i'm doing.
1 of roughly five sets to include stations
Featuring the higher detailed ships with twin beams
The original USS Vega NCC-1806, One of my connies done with more detail
and a dual beam bank appearancethat shows even on ofp v1.20.
These ships first are more accurate in appearance with a higher detailed
secondary hull and deflector and all in this pack are seperate addons,
there are west (Starfleet) and some for resistence (Terran Empire Starfleet),
and the standard classes are also available for the east (TE or Terran Empire).
Second, I did the ship with accurate details terran symbols and the ISS
prior to name registry, also raised nacelles to proper height and size.
Also included is the improved damage and strength to fuel supply, only
requiring the texture addon.
Third, I did a dual beam bank that when fires appears as two beams, it
is also in the new accurate blue color, also worth noting some use a hybrid
of the Federation Class secondary hull, and one west ship with dual red beams.
I will be releasing a few more of this era hero ships in the future, as well
as my TNG addons once completed and tested, as well as a few new things like a
simple, small TE Resistence side crewmen pack and a simple, small TOS west
crewmen pack (for those who want to use a smaller addon of TOS personnel).
Also some stations TOS era design that will be both ground and aerial based.
Thanks!!!
CJ
It may be a while before I have all the Final addons ready due to the other
addons I am working on as well.
Project update on WWI to WWII battleships pack - I need to finish texture
conversion currently at 60% (Two released)
Features
THIS IS A FULLY FUNCTIONAL FINAL version
It has been tested on 1.96, 1.46, and on 1.20
(Note, I need feedback on any animation errors or conflicts please!)
The texture file with one ship per addon requiring only default crew
to pilot.
All ships have a bridge - With detailed animations are on these
(There are various designs used now, including original styles)
Features large bording radius to simulate transporters
The ship units can heal and have a specific weapon arc
Ships are animated--
Engine Glow, Exterior Lights, Interior Displays
All shutoff and turn on appropriately
Weapons Fire and Damage displays on all bridges-3 differnet weapon types
per addon
all require
cj_ftex - (uprated) main texture file
C27Vega - SF -USS Vega -requires cj_ftex, main texture addon
(west side) (default crew for pilot)
c27twin, c27twina, c27twinb (weapons in order)
D27Vega - SF (TE) -ISS Vega requires cj_ftex, main texture addon
(resistence side) (default crew for pilot)
d27twin, d27twina, d27twinb (weapons in order)
C21STK - SF -USS Formalhaut -requires cj_ftex, main texture addon
(west side) (default crew for pilot)
c21twin, c21twina, c21twinb (weapons in order)
Note-this addon now requires only the texture addon
D30STK - SF (TE) -ISS Formalhaut requires cj_ftex, main texture addon
(resistence side) (default crew for pilot)
d30twin, d30twina, d30twinb (weapons in order)
Note-this addon now requires only the texture addon and has
proper ISS registry
C28Altair - SF -USS Altair -requires cj_ftex, main texture addon
(west side) (default crew for pilot)
c28twin, c28twina, c28twinb (weapons in order)
D28Altair - SF (TE) -ISS Altair requires cj_ftex, main texture addon
(resistence side) (default crew for pilot)
d28twin, d28twina, d28twinb (weapons in order)
C41Spica - SF -USS Spica -requires cj_ftex, main texture addon
(west side) (default crew for pilot)
c41twin, c41twina, c41twinb (weapons in order)
D41Spica - SF (TE) -ISS Spica requires cj_ftex, main texture addon
(resistence side) (default crew for pilot)
d41twin, d41twina, d41twinb (weapons in order)
standard class ships under standard ships folder
C42Vena - SF -Constitution Dual Bank -requires cj_ftex,
main texture addon
(west side) (default crew for pilot)
c42twin, c42twina, c42twinb (weapons in order)
D42Vena - SF (TE) -Connie Dual Bank
(resistence side) (default crew for pilot)
TE Constituion Dual Bank
(east side) (default crew for pilot)
-requires cj_ftex, main texture addon
d42twin, d42twina, d42twinb (weapons in order)
C43Agena - SF -Starship II Class -requires cj_ftex, main texture addon
(west side) (default crew for pilot)
c43twin, c43twina, c43twinb (weapons in order)
D43Agena - SF (TE) -Starship II Class
TE Starship II Class
(east side) (default crew for pilot)
-requires cj_ftex, main texture addon
d43twin, d43twina, d43twinb (weapons in order)
C44Pollux - SF -Starship ii cl. mk ii -requires cj_ftex,
main texture addon
(west side) (default crew for pilot)
c44twin, c44twina, c44twinb (weapons in order)
D44Pollux - SF (TE) -Starship ii mk ii
(resistence side) (default crew for pilot)
TE Starship ii cl. mk ii
(east side) (default crew for pilot)
-requires cj_ftex, main texture addon
d44twin, d44twina, d44twinb (weapons in order)
ALL ABOVE ADDON'S UNITS are found under AIR
readme containing information on the files.
error and effect document- Description of problems and fixes
The error file lists some bugs like waypoints and projectile weapon crashes
(that I found occur on some variants of Flashpoint).
weapon stats 1-3 documents- Detailed listing of all the units I
have exports and there weapons.
ALL ADDONS REQUIRED INCLUDED IN PACK
Accurate Weapons and strength
Various Weapons and types per ship type and role (balanced type-no lag)
Accurate ship strength and scan range, Hero's are stronger and faster
Massive Improved Flight, Can now pull out of DIVES as well as the
reduced collisions, the Avionics are armored better and can sweep
Also target optic view for driver to see what gunner sees (Fed only)
These are FINAL versions
FAQ
Required version ofp 1.20
Tested on 1.96
This is a new pack
All ships have a bridge, transport 36 personnel, and have transport like boarding
or large boarding radius, also all can heal, have running lights, tracers (like beam),
and lighted hulls depending on design
AI handles them very well too
Ai men are also really good in aerial combat, they use the weapons very well
All ship classes and heros have their own registry number.
Bugs
Not actual scale, due to flight problems when enlarged
Recommended Maximum flyinheight 125 depending on map for waypoint
function
Recommended Minimum flyinheight 70 depending on map for waypoint
function
FIXES
LOTS!!!
Hull and Registry Textures
More accurate exterior appearance on some
Fuel Capacity greatly expanded
Additions
NONE
WEAPONS (listed above)
description listed here
C27Vega
the weapons are listed below
c27twin, c27twina, c27twinb
the first long range phaser, then torpedo, and
last the close range phaser
D27Vega
weapons on this ship
d27twin, d27twina, d27twinb
on all the first is long ranged repeater phaser bank
the second is the photon bank
the third is the close range phaser bank
A detailed weapon stats on these will be included later
All addons in this pack feature the same weapon plans and
all have there own built in default weapons.
Ship I.D. Info-
USS (ISS) Altair NCC-1803
USS (ISS) Formalhaut NCC-1804
USS (ISS) Vega NCC-1806
USS (ISS) Pollux NCC-1808
USS (ISS) Spica NCC-1815
USS (ISS) Agena NCC-1816
USS (ISS) Vena NCC-1817
MEMO
Made by CJ, please feel free to edit or do whatever you want with them, have fun!
These addons go well with the other space addons already out there.
Thanks
Again To BIS and Codemasters for designing a great game
To The Whole Ofp Community for keeping the game alive and creating great addons
and mods
To Acacyn and Phil Commando for their star wars addons and other works
To those who distrube material and maintain the ofp sites
And To Burner for his spacemod as well
And To BIS and Codemasters for the textures and game as well
I Will do more work on my other addons for ofp, and try to complete them
by late fall, and still intend to do them for AA and OFP2, again
time pending.
LEGAL STUFF
BIS, Nor Codemasters, Nor myself are responsible for any problems with these addons
or If your PC goes beserk.
Star Trek is a registered Trademark of Paramount.
Thanks again,
CJ |  |

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