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cjTerEmp (Final)
Filename: cjteremp.zip

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15.79 MB
Addons > Other

Average User Rating: 7
Number of Votes: 1
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cjTerEmp (Final) - File Description  

This is my TOS Terran Empire pack. - CJTerEmp

These are the men from the TOS era Mirror universe to use with the Terran
Empire ships I've built, their outfits are designed off books and the show
I also included their sashes, there is also included a small STXI ship pack
for them (requiring only the texture file) and a TOS Constitution Class
addon pack included for them and the feds. As well is included the TOS pack
(fixed Vulcan) for the weapons and textures of the Terran men and to pilot
the ships by default.The TOS Constitution pack does require the weapon addon
included (and upgraded).


cjTerEmp (Final) - Screenshots  
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cjTerEmp (Final) - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download cjTerEmp!

cjTerEmp (Final) - Readme  
Readme File:
TOS Terran Empire (Mirror universe) pack - CJTerEmp

The pack contains a variety of the personnel that make up the
Terran Empire, all are based on the east side also using the weapons
from the TOS pack so those men are included in the pack. Also in the
pack are ships for both sides including Terran STXI ships, and the
original Constituion Class for the Empire, there are also the ISS
Enterprise, Terran Cruiser and Destroyer from the weapons file. For
the Federation there are some hero ships and a destroyer with very
improved and far more accurate bridges, putting a face lift on my
earlier varients, also the Achernar Subtype, USS Achernar and light
destroyer (Monoceros Class) are in the weapons file.



Almost all are new Ships including with several hero and regular ships
Designs are improved and bridges look more modern with better detail
Men look accurate and the Vulcan's ear has been fixed
The TOS and Terran Empire men are offered in V.120 or regular
reguler is for resistence and v1.20 is for both
Features large bording radius to simulate transporters
Most ship units can heal
Hand Weapons are animated and have functioning lights and beam emitters
Ships have various weapon arcs
Ships are animated--
Engine Glow, Exterior Lights, Interior Displays
All shutoff and turn on appropriately
Weapons Fire and Damage displays on all bridges
All ships have a bridge (various designs, some are similar)

cj_ftex - (uprated) main texture file
cj_fbtex- (uprated) main weapon and new texture file

F1CNT - Constitution and Destroyer ships -requires cj_ftex, cj_fbtex
(both sides) (for default pilot requires T4fed, T9fed)

G2TEXI - Terran Empire STXI style Fleet Ships -requires cj_ftex
(east side) (for default pilot requires T4fed, T9fed)

T4fed - Federation TOS personnel and troops (requires none)
required for pilot by default

T9fed - Terran Empire TOS personnel and troops (requires T4fed)
required for pilot by default

Accurate Weapons and strength
Various Weapons and types per ship type and role
Accurate ship strength and scan range, Hero's are stronger and faster
Massive Improved Flight, Can now pull out of DIVES as well as the
reduced collisions, the Avionics are armored better and can sweep
Also added target optic view for driver to see what gunner sees
These are FINAL versions


Ships function well on ofp and resistence 1.20 thru 1.96, tested on 1.20, 1.91, and 1.96
This is a new pack
All ships have a bridge, transport 24-36 personnel, and have transport like boarding
or large boarding radius, also all can heal, have running lights, tracers (like beam),
and lighted hulls depending on design
Phasers and Torps have new different sound effects
AI handles them very well too
Ai men are also really good in combat, they use the weapons very well

Not actual scale, due to flight problems when enlarged
Recommended Maximum flyinheight 110 to 125 depending on map for waypoint
Type I Phaser and Ray Gun simulation is not perfect due to palm weapon

Made by CJ, please feel free to edit or do whatever you want with them, have fun!
These addons go well with the other space addons already out there.

Again To BIS and Codemasters for designing a great game
To The Whole Ofp Community for keeping the game alive and creating great addons
and mods
To Acacyn and Phil Commando for their star wars addons and other works
To those who distrube material and maintain the ofp sites
And To Burner for his spacemod as well
And To BIS and Codemasters for the textures and game as well

I Will do more work on my other addons for ofp, and try to complete them
by late fall, and still intend to do them for AA and OFP2, again
time pending.

BIS, Nor Codemasters, Nor myself are responsible for any problems with these addons
or If your PC goes beserk.

Star Trek is a registered Trademark of Paramount.

Thanks again,

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