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cjxifleet (Final)
Filename: cjxifleet.zip


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10.53 MB
Final
cj
171
05-18-2009
1.20
Addons > Other


Average User Rating: 10
Number of Votes: 1
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5 Other Files by cj:
- Truck_pack1_cj (Final)
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- cjTOSclassic_final (Final)
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cjxifleet (Final) - File Description  


Description:
This is my STXI Fleet pack. - CJXIfleet

This is some of the ships from the actual movie I did, There wasn't much
seen of them so I did as best a design as I could. They use only a
texture file (less space required) and I gave them various weapons. Also
included is my Enterprise and Kelvin STXI with the weapons and also only
requiring the texture file and both requiring the the TOS men by default,
(I fixed the Vulcan's ears). Neither the fleet addon or the Enterprise
and Kelvin addon require each other to work ingame, I also did some
design fixes to them. There is a readme and stat sheet included.

Thanks!!!
CJ



cjxifleet (Final) - Screenshots  
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cjxifleet (Final) - File Download Options  

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cjxifleet (Final) - Readme  
Readme File:
Star Trek XI fleet pack - CJXIfleet

The pack contains several ships from the show including the Hood,
Farragut, and a standard ship, as well as a rendition of my STXI
ships done earlier along with the necessary addons and era respective
men. there is also a variety of weapons from long range repeating
phasers, a medium range tracking photon torpedo, and short range
continuous phasers and repeating torpedo. I also used more movie
respective sounds.
Thanks!!!
CJ

Features

THESE ARE FINAL versions
New Ships including two hero ships and a regular ships
Designs built best to what i've seen in the movie
Redone ships have new details and a little different weapons
If you prefer the Final XI will work perfectly in its place
The TOS men are offered in V.120 or regular
reguler is for resistence and v1.20 is for both
Features large bording radius to simulate transporters
Most ship units can heal
Weapons are animated and have functioning lights and beam emitters
Ships are animated--
Engine Glow, Exterior Lights, Interior Displays
All shutoff and turn on appropriately
Weapons Fire and Damage displays on all bridges
All ships have a bridge (various designs, some are similar)

cj_ftex - (uprated) main texture file

F11STXI - Constitution and Saladin STXI ships requires cj_ftex

G3STXI - USS Hood, USS Farragut, and Federation Ship-XI
requires cj_ftex

T4fed - Federation TOS personnel and troops (requires none)
required for pilot by default

ALL ADDONS REQUIRED INCLUDED IN PACK
Accurate Weapons and strength
Various Weapons and types per ship type and role
Accurate ship strength and scan range, Hero's are stronger and faster
Massive Improved Flight, Can now pull out of DIVES as well as the
reduced collisions, the Avionics are armored better and can sweep
Also added target optic view for driver to see what gunner sees
These are FINAL versions

FAQ

Ships function well on ofp and resistence 1.20 thru 1.96, tested on 1.20, 1.91, and 1.96
This is a new pack
All ships have a bridge, transport 24-36 personnel, and have transport like boarding
or large boarding radius, also all can heal, have running lights, tracers (like beam),
and lighted hulls depending on design
Phasers and Torps have new different sound effects
AI handles them very well too

Bugs
Not actual scale, due to flight problems when enlarged
Recommended Maximum flyinheight 110 to 125 depending on map for waypoint
function

MEMO
Made by CJ, please feel free to edit or do whatever you want with them, have fun!
These addons go well with the other space addons already out there.

Thanks
Again To BIS and Codemasters for designing a great game
To The Whole Ofp Community for keeping the game alive and creating great addons
and mods
To Acacyn and Phil Commando for their star wars addons and other works
To those who distrube material and maintain the ofp sites
And To Burner for his spacemod as well
And To BIS and Codemasters for the textures and game as well

I Will do more work on my other addons for ofp, and try to complete them
by late fall, and still intend to do them for AA and OFP2, again
time pending.

LEGAL STUFF
BIS, Nor Codemasters, Nor myself are responsible for any problems with these addons
or If your PC goes beserk.

Star Trek is a registered Trademark of Paramount.


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